
Click a swatch to copy its HEX; hover for the OKLCH value.
The gradient distilled from the scene, unrolled left to right by stop; the authored angle is 170° (used by the hero and exports), while gallery cards share a uniform 135° sweep.
Pressing the median down does not require grey: Tezcatepetonco Range is only 4.99% achromatic, seven hue bands above 1% cover 94.66% of it, and the quota is still 0.100 (p99 0.172 minus median 0.072) — because what holds the median down is large areas that are coloured but pale: the 11.53% violet canopy at chroma 0.060, the red sandstone walls at 0.087, the mesa turf at 0.055. Whatever grey can save, pale colour saves too, and it saves it without handing over the picture's identity.
CSS variables, a Tailwind v4 theme or SVG — one click to copy into your project.
/* Tezcatepetonco Range in Afterglow · Tezcatepetonco Range in Afterglow — Teyvat Palette */
:root {
--afterglow-sky: oklch(0.81 0.079 29); /* Afterglow Sky #f0aea4 */
--far-sky-rose: oklch(0.82 0.042 325); /* Far Sky Rose #d3bbd3 */
--red-scarp: oklch(0.53 0.087 10); /* Red Scarp #975660 */
--canopy-violet: oklch(0.63 0.06 305); /* Canopy Violet #9180a7 */
--mesa-green: oklch(0.39 0.055 86); /* Mesa Green #524320 */
--gorge-fire: oklch(0.58 0.143 30); /* Gorge Fire #c05444 */
--gradient-tezcatepetonco-range: linear-gradient(170deg, oklch(0.81 0.079 29) 0%, oklch(0.82 0.042 325) 13%, oklch(0.63 0.06 305) 33%, oklch(0.53 0.087 10) 58%, oklch(0.39 0.055 86) 80%, oklch(0.58 0.143 30) 100%);
}A 1080×1350 PNG carrying the scene, its palette and every value — save it and post it as is.