
Click a swatch to copy its HEX; hover for the OKLCH value.
The gradient distilled from the scene, unrolled left to right by stop; the authored angle is 180° (used by the hero and exports), while gallery cards share a uniform 135° sweep.
A shadow's hue is the signature of whatever stands overhead. Measure the same terrace flagstone twice: under the giant tree's crown it reads L 0.34 / chroma 0.029 / hue 150°, and where the beam through the gap in the branches lands it reads L 0.70 / chroma 0.057 / 101° — the lit patch is reporting the sun, the one 49° away is reporting leaves. The proof sits at the bottom of the same frame: the steps outside the eaves are only 0.06 lighter than the terrace, yet their hue is 217°, a mere 22° from the 239° of the sky in the top quarter of the picture. Across all four Sumeru City shopfronts in this batch the sunlit paving lands between 100° and 115° — the sun is the same for everyone. If you want a space to read instantly as this place, the only thing you can change is what hangs above it.
CSS variables, a Tailwind v4 theme or SVG — one click to copy into your project.
/* Djafar Tavern in Sifted Light · Djafar Tavern in Sifted Light — Teyvat Palette */
:root {
--canopy-ink-green: oklch(0.36 0.063 172); /* Canopy Ink-Green #0e4839 */
--glazed-shell-green: oklch(0.46 0.076 164); /* Glazed Shell Green #28654d */
--shaded-terrace: oklch(0.34 0.029 150); /* Shaded Terrace #2d3c30 */
--skylit-steps: oklch(0.43 0.048 217); /* Skylit Steps #2f5661 */
--sifted-sunbeam: oklch(0.7 0.057 101); /* Sifted Sunbeam #a6a077 */
--sunlit-leaf: oklch(0.67 0.157 137); /* Sunlit Leaf #63ab42 */
--lantern-amber: oklch(0.69 0.156 57); /* Lantern Amber #e27e21 */
--gradient-djafar-tavern: linear-gradient(180deg, oklch(0.36 0.063 172) 0%, oklch(0.67 0.157 137) 12%, oklch(0.46 0.076 164) 30%, oklch(0.69 0.156 57) 48%, oklch(0.34 0.029 150) 64%, oklch(0.7 0.057 101) 80%, oklch(0.43 0.048 217) 100%);
}A 1080×1350 PNG carrying the scene, its palette and every value — save it and post it as is.