
Click a swatch to copy its HEX; hover for the OKLCH value.
The gradient distilled from the scene, unrolled left to right by stop; the authored angle is 180° (used by the hero and exports), while gallery cards share a uniform 135° sweep.
Lightness draws distance; what draws priority is the *number* of hues. 97.12% of the pixels are packed into the one family between 165° and 270°, and lightness falls monotonically from the hazed far peaks at L 0.92 to the front ridge at L 0.51 — a ladder that can say which plane is far but not which one to look at. The plane that gets named is named by a second ladder: of the 751 warm pixels in the frame, 750 sit inside the single band y 0.35–0.55, which makes the mid-ground the only plane holding all three hue families.
CSS variables, a Tailwind v4 theme or SVG — one click to copy into your project.
/* Chenyu Vale: Southern Mountain in Bright Mist · Chenyu Vale: Southern Mountain in Bright Mist — Teyvat Palette */
:root {
--cloud-crown: oklch(0.95 0.032 196); /* Cloud Crown #d7f6f5 */
--distant-ridge: oklch(0.92 0.071 205); /* Distant Ridge #acf3fb */
--valley-sky: oklch(0.76 0.121 230); /* Valley Sky #50bfef */
--blossom-pink: oklch(0.79 0.041 339); /* Blossom Pink #cdb1c3 */
--ridge-grass: oklch(0.63 0.092 156); /* Ridge Grass #579a72 */
--near-ridge-stone: oklch(0.51 0.079 216); /* Near Ridge Stone #227183 */
--gradient-chenyu-vale-southern-mountain: linear-gradient(180deg, oklch(0.76 0.121 230) 0%, oklch(0.95 0.032 196) 14%, oklch(0.92 0.071 205) 34%, oklch(0.79 0.041 339) 52%, oklch(0.63 0.092 156) 72%, oklch(0.51 0.079 216) 100%);
}A 1080×1350 PNG carrying the scene, its palette and every value — save it and post it as is.