
Click a swatch to copy its HEX; hover for the OKLCH value.
The gradient distilled from the scene, unrolled left to right by stop; the authored angle is 180° (used by the hero and exports), while gallery cards share a uniform 135° sweep.
Two lights of opposite colour temperature in one hall are not competing, they are dividing the work — and the division is booked separately, one in area and one in lightness. The cold blue covers 53.00% of the frame at mean lightness 0.35 and its job is to hold the cave open as a room; the warm gold covers 3.72% at mean lightness 0.58 and its job is to say where to look. The two families stand 168° apart and neither takes anything from the other: this frame's chroma allowance (p99 0.081 minus the median 0.035) is only 0.046, barely above the 0.038 of Bayt Al-Hayah, which has no chroma to spend at all — yet its focus is far harder. What buys a hard focus is hue distance, not chroma allowance.
CSS variables, a Tailwind v4 theme or SVG — one click to copy into your project.
/* Bayt Al-Muazzam under Two Lights · Bayt Al-Muazzam under Two Lights — Teyvat Palette */
:root {
--lampcore-gold: oklch(0.89 0.121 89); /* Lampcore Gold #fbd778 */
--ribbon-gold: oklch(0.61 0.05 64); /* Ribbon Gold #997d64 */
--vault-blue: oklch(0.37 0.066 255); /* Vault Blue #274162 */
--star-pavement: oklch(0.55 0.022 207); /* Star Pavement #637578 */
--dome-slate: oklch(0.23 0.034 272); /* Dome Slate #171c2d */
--gradient-bayt-al-muazzam: linear-gradient(180deg, oklch(0.23 0.034 272) 0%, oklch(0.37 0.066 255) 38%, oklch(0.89 0.121 89) 63%, oklch(0.55 0.022 207) 78%, oklch(0.61 0.05 64) 100%);
}A 1080×1350 PNG carrying the scene, its palette and every value — save it and post it as is.